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September 28, 2007
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Get Clive Baker’s Jericho and NBA 2K8 at Playstation store!
September 28, 2007
Get Clive Baker’s Jericho and NBA 2K8 at Playstation store!
I am still wanting to check out this Clive Baker’s Jericho. Anyone seen it or played it? Thanks
Here is this week’s PLAYSTATION Store Update
Two new free demos:
• Clive Barker’s Jericho
• NBA 2K8
We also have a couple more add-ons. The first is a new vehicle for MotorStorm. This vehicle, the “Castro Capitano,” is not offered in any other MotorStorm bundle, and it’s only $1.05 CDN. There’s also a new Speed Master add-on for Ninja Gaiden Sigma for $3.49 CDN.
As usual, we released more game videos and movie trailers:
• NBA 08 Upside Progression System tutorial
• Eye of Judgement Overview
• Guitar Hero III: Legends of Rock trailer
• Iron Man trailer
• We Own the Night trailer
How WII is getting super popular with Brain Age? Happy parents everywhere!
September 27, 2007
How WII is getting super popular with Brain Age? Happy parents everywhere
Nintendo’s WII Popular Brain Age 2 Pops Up in Unlikely Places
People Everywhere Find the Brain-Training Game Engaging
REDMOND, Wash., Sept. 27 /PRNewswire/ — Hair salons, RV shows and
shopping malls might not be the first places you think of when it’s time to
exercise your brain. But that’s exactly where Nintendo is showing off the
brain-training abilities of its new Brain Age(TM) 2: More Training in Minutes
a Day program for Nintendo DS(TM).
(Photo: http://www.newscom.com/cgi-bin/prnh/20070927/LATH059-a)
(Photo: http://www.newscom.com/cgi-bin/prnh/20070927/LATH059-b)
“Many different people are sampling and playing Brain Age 2: More Training
in Minutes a Day, including some people you might not expect to be trying
video games,” says George Harrison, Nintendo of America’s senior vice
president of marketing and corporate communications. “The title draws people
in with its engaging game play, so this summer we’re giving all kinds of
people a chance to energize and sharpen their brains while demonstrating that
everyone’s a gamer.”
Brain Age 2: More Training in Minutes a Day contains a collection of 15
fun, challenging exercises to get users’ brains pumping. Tasks in memory,
math, reading and even music challenge users to complete them as quickly
– and as accurately - as possible. Combined, global sales of Brain Age(TM):
Train Your Brain in Minutes a Day and Brain Age 2: More Training in Minutes a
Day already have topped 14 million and still are increasing. Between now and
January, Nintendo will showcase Brain Age 2: More Training in Minutes a Day in
a variety of expected — and some unexpected — locations:
* A 50-City Mall Experience: Between now and Jan. 8, Brain Age 2 will be
part of a 50-city nationwide mall game-play experience. Visitors can
train their brains and check out all the latest Nintendo games. To
find a location near you, visit
http://wii.nintendo.com/malltour_07.jsp.
* Alzheimer’s Association Memory Walk Events: As part of this nationwide
event to raise awareness and funds for Alzheimer’s care, support and
research, Nintendo is sponsoring booths at Memory Walk events in
Chicago, Austin, New York, Washington and Los Angeles. Participants
and visitors can sample Brain Age 2 and learn how to keep their minds
active.
* A Hair Salon (yes, a hair salon): In honor of National Self-Improvement
Month, Nintendo has sent Nintendo DS systems and copies of Brain Age 2
to the new Nelson J Salon in Beverly Hills, Calif. During September,
visitors to the salon will have the chance to freshen up the insides of
their heads while stylists coif their tresses.
* Nintendo Street Team Appearances: Members of the Nintendo Street Team
will fan out across the country to show off Brain Age 2 at a variety of
major landmarks and expanded-audience events like home shows and
fitness expos, including the Atlanta Home Show (Sept. 28-30) and the
Long Island Fall Home Show (Sept. 28-30).
Brain Age 2: More Training in Minutes a Day is rated E for Everyone. For
more information about Brain Age 2: More Training in Minutes a Day, visit
www.BrainAge.com.
The worldwide innovator in the creation of interactive entertainment,
Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and
software for its Wii(TM), Nintendo DS(TM), Game Boy(R) Advance and Nintendo
GameCube(TM) systems. Since 1983, Nintendo has sold nearly 2.4 billion video
games and more than 420 million hardware units globally, and has created
industry icons like Mario(TM), Donkey Kong(R), Metroid(R), Zelda(TM) and
Pokemon(R). A wholly owned subsidiary, Nintendo of America Inc., based in
Redmond, Wash., serves as headquarters for Nintendo’s operations in the
Western Hemisphere. For more information about Nintendo, visit the company’s
Web site at www.nintendo.com.
Interview: Are Demiricous Slayer clones?
September 27, 2007
Interview: Are Demiricous Slayer clones?
Questions answered by Nate Olp
1.With a new album entitled, “Two: Poverty”, do you think it will resonate with a lot of new people in the same boat when you put this last album together?
It might, really the purpose in the title is the same as last time: it’s just one word that sums up what’s goin on in our lives. We ain’t got shit and there’s no regrets. Last album was named after the house a few of us lived in and it was a great time.
2. With producer Erik Rutan’s signature sound and how it was blended on your new album, is this a sort of sound you will aim for in future albums?
I dunno, we’re probably one of those bands who will sound different every album. It’s funny cuz we know more about what we DON’T want to do than what we wanna do…I dunno if that’s good or bad but whatever. When it’s time to write a record we just bring our shit to the table and have fun with it and do the best we can. We never really aim for shit other than making a more original album or just making shit up that we want to hear…I guess just like any other band.
3. With a punk sound coming out in the album, at what songs do you feel contains these elements?
Never Enough Road, shit there’s a bunch of parts of songs that just have maybe a riff or two. When writing it’s really just what feels right. Engineer kinda has it, Celebration of Damage, I think more than anything it may be the vocal vibe. I’m sick of the death metal vocals as far as we go…I just think it lacks identity.
4. You must be totally honored in getting noticed by Slayer’s Kerry King. Any comments?
Absolutely, he came to a show in L.A. after hearing us and we hung out all night, it was a great time. It feels good to be recognized by someone like that but his opinion has only as much value as the next guy. But we completely appreciate it and he’s been really cool to us for sure!!
5. When you sit around at home, you must be like boxed cats itching get back on the road?
Yeah I’m fucking goin insane, it feels like we’re not a band, we’ve been off for close to a goddamn year, it sucks. It feels like we’re not moving forward or doing anything. But shit’s about to go off.
6. Any big touring plans to support this new album?
The first tour we are doing is with Dying Fetus, Skeletonwitch, and The Absence!! Shit will be sick, it’s a perfect tour for us and it starts November 1st and it’s a full U.S. tour, we can’t fucking wait!! Hopefully there’s some more sick shit in the future.
7. Are you hopeful you won’t have to go back to crappy job after this next set of tours?
Yeah but I don’t really plan on shit man, we’re just having fun playing as a band, money is fake, it doesn’t bother me to have none or have enough, whatever. There’s no plan to make enough money to not have jobs, the only plan is have a good time and try to not get fucked and ripped off anymore along the way, we know why we do this.
Nonpoint interview answered by drummer, Robb Rivera
September 26, 2007

Nonpoint interview answered by drummer, Robb Rivera
As proclaiming about DIY, are you finding this is the new way to go
for bands? There seems to be a stronger voice of independence for
bands with
sites like YouTube and MySpace?
Well, self-promotion has definitely gone to new heights. Sites like
Myspace enables you to share music with millions of people. It can’t
get any better than that. With so many profiles out there you can
actually share with every one of your friends, and their friends. It’s
almost infinite. Because of the amount of people that are signed up,
DIY is the best way to go for any band. Now that the internet offers
such power, and it’s for free.
Outside of this philosophy, what advantages does a label like Bieler Bros.
offer you?
The main advantage is that when is comes to the creative side of
things, we are involved. The office is near our house and since its
owned by management we can go there and have meetings face to face,
rather than to do the whole telephone conference thing. Plus, it is a
tight-family type of vibe and we get the real skinny. Not someone
promising things and then and not delivering.
Because the new album is self-produced/engineered, does this enable your
label to focus more on marketing with the dollars they save? I guess that
would be the smart thing to do for bands.
Well, one of the reasons we help co-produce, because of creative control
we have been allowed. This time we had our engineer Matt Laplant take
over and he was really a treat work with. Digging deep on this was the
whole motto for this record, and yes, by saving all that money we can
concentrate on more cool marketing ideas.
More and more bands seem to fuse the sound of latin elements into their
albums, is that something general metal fans can expect in future albums
from other bands?
Well not every band can just up and incorporate those kinds of sounds.
The few bands that do it, are Latin people themselves, but it would be
amazing to see a lot more acts get into that field. The only bands I have
heard that do it are: Ankla, Sepultura, Soulfly and Ill Nino.
With today’s large set of lyrical news influences, what were the main
influences that brought about the rage for this album?
Everyday experiences are the focus of the lyrics on this record. You
make mistakes, and you learn from them. We are not saying this is
how you need to do it, but how we did it to deal with whatever issues
were at the forefront of our lives at the time.
How did you develop his ‘luck’ to get music featured on the Miami Vice movie
or in your local hockey season opener?
Well, the representatives of both the Panthers and the Miami Vice movie
were interested in using our music. So, I guess it is luck, but man it
has helped our career tremendously. We could not be happier with the
opportunity.
What are your primary objectives for this new tour you are involved
with Skindred?
To have a great time and promote our new record “Vengeance” that comes out on November 6th.









